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Kuda’s Jex – Model and VRC Avatar pack


Kuda’s Jex – Model and VRC Avatar pack


Sold By: Kudalyn's Creations
Categories: , , Tags: , , ,

Kitsune has been updated to use 2024 Jex!

April 2024 – VRC Face Tracking and VRM blendshapes for the Jex is now live, as well as official Unity 2022 package!

What is a Jex?

This avatar is not natively Quest compatible!!

Please Read the TOS at the bottom for information about commissions and usage! Thank you!

Thank you for your interest!

This is a model and texture collection, open to customization and prepared for full-body tracking.

Contained inside is all you’ll need to make your own Jex, complete with multiple blendshape sliders for facial features and body shapes. Male and Female sliders on the same mesh! You can choose and pick ear types, tail types, and hair!

There will be updates in the future as needed. All updates for a purchased license for this specific model are free!

Included is the License and TOS for using and customizing this model. Open to customize and use for commissions, but both client and commissioner need to both own a license key for the Avian. NOT for reselling. More details inside.

Avatar Stats:

Body Mesh
– 20,483 Vertices
– 3 different material slots (Body, Eyes, Eyecaps)
Jex Ears w Feathers & Floof Mesh
– 5,000 Vertices
– 1 material slot (JexEars)
Jex Ears w Feathers Mesh
– 4360 Vertices
– 1 material slot (JexEars)
Jex Ears w Floof Mesh
– 2,448 Vertices
– 1 material slot (JexEars)
Jex Ears Bare Mesh
– 1,808 Vertices
– 1 material slot (JexEars)
Short Hair Mesh
– 5,714 Vertices
– 1 material slot (Short Long Hair)
Long Mane Mesh
– 7,340 Vertices
– 1 material slot (Short Long Hair)
Fancy Jex Tail Mesh
– 4,187 Vertices
– 1 material slot (FancyJexTail)
– 30 bones in specific rig
Jex Raptor Tail Mesh
– 9,311 Vertices
– 1 material slot (JexRaptorTail)
– 11 bones in rig, shares with all below tails
Long Fox Tail Mesh
– 1,199 Vertices
– 1 material slot (TailFeatherMat)
Thin Feather Tail Mesh
– 1,045 Vertices
– 1 material slot (TailFeatherMat)

Total Vertex count: 62,262 Vertexes
Total bone count: 158 bones

Purchase Does Contain:


– Texture PNGs, SPP files and PSD files

– Unitypackage with presets

– FBX and Blender files

– Upload guide and Discord server link

Package Does NOT Contain:

– VRCSDK script. (MADE FOR VCC – get it here:

Please let me know if you have any issues! Message me @Kudalyn on twitter.

–Avatar World–
If interested in testing out the model before purchase, I have a world with the models and public avatars uploaded to VRC!
Disclaimer: Public Avians haven’t been updated to the new version quite yet, they will be very soon!

Kudalyn’s Creations – Avatar World

April 2022 Changelog:

FBX Changes:

– Improved FBX export setting size

– Eyecap is now a part of Body mesh and can be hidden by Blendshape (Hide Eyecap)

– Added 4th ear option mesh – no feathers with ear floof

– Improved body blendshapes to match updated Standard sizes

– Removed around 4k-sh vertexes across the entire FBX, mainly from places where it would not affect either rigging or UV

– Improved rig for physbone script optimization for both Hair styles and Fancy Tail base feathers

– Both Hair styles have extra blendshapes for more customization

– Adjusted/added some blendshapes for muzzle shape options (Raise Nose Bridge, Broader Muzzle)

– Added extra blendshapes for Cheekfluff options ( Bigger, Droop, Point Cheekfluff)

– Added ‘Wider Tongue’ blendshape for slightly wider tongue option

SPP file:

– Fixed the tiny dot from the pawpad where it wasn’t supposed to be on the middle finger



– New animation to turn off Floor Collider

– New animation to turn off Raptor Toe Idle without changing shape of the dewclaw

– Improved animation layers for Deluxe variant

– Added a new Idle animation for the tail

I am indefinitely closed for avatar retexture commissions, but if looking for a custom texture, please join my Discord server! There are artists in there you can get in contact with who will take commissions for my avatars.

Discord Link in Website!

New TOS updates as of Dec 01, 2022

Anything listed as ‘the Avatar’ in this TOS is referring to: Kuda’s Avian

>The purchaser of the single personal use license has permission to:

– upload and modify the Avatar for personal use, as many times as wanted.
– use the Avatar for streaming, recording, and/or ‘VTubing’ purposes.
– take commissions of alterations and customizations of the Avatar. (Further clarification below in “For Commissions”)
– use assets to make accessories, additives, or clothing to/for the Avatar for Personal use.
– use assets to make accessories, additives, or clothing to/for the Avatar for:

-distributing within the appropriate Verified Discord channels in Kuda’s Server.
-selling on marketplaces like Gumroad if the accessories/clothing created AS LONG AS the assets made do not include significant portions of the Original Mesh of the Avatar.

(NOTICE: please ask/notify the original creator of the model (Kudalyn) of any created assets so she knows what is being made and can boost it for you!)

>For Commissions:
– It is allowed to purchase the Avatar with the intent of allowing someone else to customize it for you. However:

After the commission has been concluded the other person/commissionee will not be allowed to use the assets if they did not already own the Avatar. If they wish to do so they must purchase the Avatar themselves. This rule is to attempt to cut down on possible asset sharing and to ensure customers with the Avatars have proper access to future updates to the model via Gumroad.

– If the commissionee is the one who has access to the License Key instead of the Client:

(eg: Money was exchanged for commissionee to purchase the Avatar, and then gave the customized assets to the Client.) The commissionee is responsible for keeping their Client updated to newer versions of the Avatar if requested. They are also not allowed to continue using that individual License Key purchased for the commission for multiple Clients. That specific Key is for that Client only. If the commissionee wishes to continue taking commissions for the Avatar, they must purchase their own License Key.

– Owners of the Avatar can also commission someone to make clothing/additives for the Avatar, for personal use or to distribute in Kuda’s Server.

The above rule of ‘the commissionee is not allowed to continue using the default Avatar assets after the commission has been concluded unless they purchase their own License Key’ applies here as well.

>The purchaser/owner of this license does NOT have permission to:

– claim any ownership or authorship of the Unitypackage, FBX, or any containing assets creation.
– upload the default provided textures in the Unitypackage as a public avatar.
– share or distribute the raw assets OR altered/modified versions of the Unitypackage, FBX, or any containing assets OUTSIDE of Verified channels in Kuda’s Server.
– share, distribute, or sell altered/modified versions of the Unitypackage, FBX, or any containing assets of the Avatar they have created as their own original creation on any platform.
– share or sell assets taken or cut from the Unitypackage, FBX, or any containing assets of the Avatar on any platform outside of Verified channels in Kuda’s Server.
– distribute or sell the Avatar in any derivative work (like printing the model and selling it, etc)
– make any modifications to the Avatar or use the model in any way that’s malicious or illicit in nature (as in anything antagonistic or harmful.)
– use the Avatar or any assets included in this package in NFTs in any way, shape or form.





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