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Kuda’s Avians – Model and VRC Avatar pack (1.5 Update! – VRCFT Now Available!)

$50.00

Kuda’s Avians – 1.5 Update! UV Improvements, Face Tracking, and more!

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This avatar is not natively Quest compatible!!


Please Read the TOS at the bottom for information about commissions and usage! Thank you!


Thank you for your interest!

This is a model and texture collection, open to customization and prepared for full-body tracking.

Contained inside is all you’ll need to make your own Avian, complete with multiple blendshape sliders for facial features and body shapes. Male and Female sliders on the same mesh! You can choose and pick head feather type, tail types, and wing types!

There will be updates in the future as needed. All updates for a purchased license for this specific model are free!

VRC Face Tracking NOW AVAILABLE!

New: Tanktop and Board Shorts Outfit for all Standard bases!


Avatar Stats:

Body Mesh
– 20,013 Vertices
– 3 different material slots (Body, Eyes, Eyecaps)
Large Wings Mesh
– 7,752 Vertices
– 1 material slot (WingsHeadMat)
Small Feathers Mesh
– 3,048 Vertices
– 1 material slot (WingsHeadMat)
Chocobo Crest Mesh
– 1,758 Vertices
– 1 material slot (WingsHeadMat)
Peacock Head Mesh
– 1,506 Vertices
– 1 material slot (WingsHeadMat)
Long Tail Mesh
– 3,429 Vertices
– 1 material slot (TailFeatherMat)
Mid Tail Mesh
– 3,405 Vertices
– 1 material slot (TailFeatherMat)
Short Tail Mesh
– 3,369 Vertices
– 1 material slot (TailFeatherMat)

Total Vertex count: 44,280 Vertexes
Total bone count: 126

Tanktop and Board Shorts outfit:
Rig: 23 Bones
Board Shorts mesh: 1,485 Vertices
TankTopLong mesh: 1,195 Vertices
TankTopShort mesh: 1,027 Vertices
Material count: 1 (TankAndShortsMat)


Purchase Does Contain:

USES UNITY 2022

– Texture PNGs, SPP files and PSD files

– Unitypackage with presets

– FBX and Blender files

– Upload guide and Discord server link

Package Does NOT Contain:

– VRCSDK script. (MADE FOR VCC – get it here: https://vrchat.com/home/download)

Please let me know if you have any issues! Message me @Kudalyn on twitter.


–Avatar World–
If interested in testing out the model before purchase, I have a world with the models and public avatars uploaded to VRC!

Macaw Public AvatarPeafowl Public AvatarChocobo Public AvatarBlue Jay Public AvatarKudalyn’s Creations – Avatar WorldBlue Jay – Face Tracking


Avians got a big overhaul, now version 1.5!

Mesh Changes:

– Improved UVS for all meshes. Body UVs are now made to match my latest Standard bases; Wing, Head, and Tail feather UVs are mirrored and designed with base AudioLink in mind.

– Improved mesh mirroring and weightpainting for all feathers.

– Improved rig and bounding box settings for all tails.

– Lightly reduced poly count in feathers for improved performance.

– Extra bone for back toes.

– Lightly improved Wing rig for Physbone script count.

– Eyecaps are now part of the Body mesh, and can be hidden via blendshape

– Improved and fixed Blendshapes across the board, and a handful of new ones!

– Lightly improved weightpainting in certain areas of the Body.

– Tongue is now rigged!

SPP file:

– Vastly improved SPP file, with feathers spread out for easier texturing and overall improvements in texture quality and style.

– Guide is included to bring your old Body textures to the new one in Substance Painter. Feather textures cannot be transfered to new project, my apologies.

Unitypackage/Animations:

– New automatic foot-close animation when feet are lifted off the ground! Works in FBT, Half-body, and MMD worlds. Can be turned off via radial menu.

– Automatic foot-grab interaction with Hands and Heads. Can be turned off via radial menu.


 

I am indefinitely closed for avatar retexture commissions, but if looking for a custom texture, please join my Discord server! There are artists in there you can get in contact with who will take commissions for my avatars.

Discord Link in Website!


New TOS updates as of Dec 01, 2022

Anything listed as ‘the Avatar’ in this TOS is referring to: Kuda’s Avian

>The purchaser of the single personal use license has permission to:

– upload and modify the Avatar for personal use, as many times as wanted.
– use the Avatar for streaming, recording, and/or ‘VTubing’ purposes.
– take commissions of alterations and customizations of the Avatar. (Further clarification below in “For Commissions”)
– use assets to make accessories, additives, or clothing to/for the Avatar for Personal use.
– use assets to make accessories, additives, or clothing to/for the Avatar for:

-distributing within the appropriate Verified Discord channels in Kuda’s Server.
-selling on marketplaces like Gumroad if the accessories/clothing created AS LONG AS the assets made do not include significant portions of the Original Mesh of the Avatar.

(NOTICE: please ask/notify the original creator of the model (Kudalyn) of any created assets so she knows what is being made and can boost it for you!)

>For Commissions:
– It is allowed to purchase the Avatar with the intent of allowing someone else to customize it for you. However:

After the commission has been concluded the other person/commissionee will not be allowed to use the assets if they did not already own the Avatar. If they wish to do so they must purchase the Avatar themselves. This rule is to attempt to cut down on possible asset sharing and to ensure customers with the Avatars have proper access to future updates to the model via Gumroad.

– If the commissionee is the one who has access to the License Key instead of the Client:

(eg: Money was exchanged for commissionee to purchase the Avatar, and then gave the customized assets to the Client.) The commissionee is responsible for keeping their Client updated to newer versions of the Avatar if requested. They are also not allowed to continue using that individual License Key purchased for the commission for multiple Clients. That specific Key is for that Client only. If the commissionee wishes to continue taking commissions for the Avatar, they must purchase their own License Key.

– Owners of the Avatar can also commission someone to make clothing/additives for the Avatar, for personal use or to distribute in Kuda’s Server.

The above rule of ‘the commissionee is not allowed to continue using the default Avatar assets after the commission has been concluded unless they purchase their own License Key’ applies here as well.

>The purchaser/owner of this license does NOT have permission to:

– claim any ownership or authorship of the Unitypackage, FBX, or any containing assets creation.
– upload the default provided textures in the Unitypackage as a public avatar.
– share or distribute the raw assets OR altered/modified versions of the Unitypackage, FBX, or any containing assets OUTSIDE of Verified channels in Kuda’s Server.
– share, distribute, or sell altered/modified versions of the Unitypackage, FBX, or any containing assets of the Avatar they have created as their own original creation on any platform.
– share or sell assets taken or cut from the Unitypackage, FBX, or any containing assets of the Avatar on any platform outside of Verified channels in Kuda’s Server.
– distribute or sell the Avatar in any derivative work (like printing the model and selling it, etc)
– make any modifications to the Avatar or use the model in any way that’s malicious or illicit in nature (as in anything antagonistic or harmful.)
– use the Avatar or any assets included in this package in NFTs in any way, shape or form.

 

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