*Please note these haven’t been modified for the Cheribrum by myself yet! Most are still usable, but may need a bit of tweaking to fit the back of the Cheribrum head in Blender. I plan on making altered versions for the Cheribrum at a later date, but feel free to do so yourself if you have the knowledge. Thank you!*
Thank you for your interest!
This is the second of the hair packs I’m creating for my models. These are intended to be usable with any current and future models I create.
Shown from left to right is ‘Wild Mane’, ‘Wild Yeen’, ‘Wild Spiky’, and ‘Wild Tiny’.
Included in this purchase is the FBX, the .SPP file, textures, and a Unitypackage with the hair prefabs. The prefabs can be dropped into your project, just set the position to 0,0,0 and drag up to sit where you want it on the head. Prefabs already have the dynamic bone script settings on the recommended hair bones.
These can be purchased for use with other models! Keep in mind they are designed for models with larger animal ears.
I’ve also textured the hair in such a way that you can easily tint the hair tone in Unity on the hair’s material! Please see the displayed gif for a demonstration.
If you’re interested in the models used in the display images, please check out my Canine pack!
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